class NetworkedBehaviour (Niantic.ARDK.Networking.HLAPI.Object.Unity.NetworkedBehaviour)
Overview
Defines the behaviour of a NetworkedUnityObject. Since NetworkedUnityObjects have their own setup/destroy flows, do NOT override Awake. More…
class NetworkedBehaviour: MonoBehaviour {
public:
// properties
NetworkedUnityObject? Owner;
// methods
int Initialize(out Action initializer);
};
// direct descendants
class AuthBehaviour;
class NetTransform;
Detailed Documentation
Defines the behaviour of a NetworkedUnityObject. Since NetworkedUnityObjects have their own setup/destroy flows, do NOT override Awake.
Properties
NetworkedUnityObject? Owner
The NetworkedUnityObject attached to the same GameObject as this script.