class ARDepthInterpolationAdapter (Niantic.ARDK.Extensions.ARDepthInterpolationAdapter)
Overview
A component that allows for dynamically setting the interpolation preference (whether to apply interpolation that prefers near or far depths). Allows users to specify whether to track a particular virtual object (_occludee) to align interpolation for, or the average depths of the entire depth buffer. More…
class ARDepthInterpolationAdapter: MonoBehaviour { public: // enums enum AdaptionMode; // properties AdaptionMode Mode; // methods void TrackOccludee(Renderer occludee); };
Detailed Documentation
A component that allows for dynamically setting the interpolation preference (whether to apply interpolation that prefers near or far depths). Allows users to specify whether to track a particular virtual object (_occludee) to align interpolation for, or the average depths of the entire depth buffer.
Methods
void TrackOccludee(Renderer occludee)
Sets the main occludee used to adjust interpolation preference for.
Note
This method changes the adaption mode setting.